Yoonsin Oh, Ph.D.
Contact Information
105 Garfield Ave
Eau Claire, WI 54702
Biography
Dr. Oh is a Professor of Kinesiology and the Director of the Physical Education Teacher Education program at UW-Eau Claire. She also serves as a True Wellness Health Education Initiative Research Fellow and directs two community outreach programs that provide experiential learning opportunities for UWEC physical education teacher education students: the UWEC Homeschool Physical Education Program and the UWEC & Wisconsin Juvenile Detention Center Health Education Program.
Education
- Ph.D. in Curriculum and Instruction, 2012 University of Wisconsin-Madison, Madison, WI, Major: Educational Communications & Technology, Minor: Kinesiology
- M.S. Health and Human Performance, 2005 Brigham Young University, Provo, UT, Major: Physical Education Pedagogy
- B.A. Exercise Science, 2003 Kyunghee University, Yongin, Korea, Major: Physical Education
- RYT 200 (200-Hour Yoga Teacher Certification), Inner Fire Flow and Power Flow Yoga, Inner Fire Yoga, Madison, WI 2011
- American Red Cross CPR/AED Certification, 2006-present
Teaching and Research Interests
Teaching
- Physical Education and Health Education Teacher Preparation
- UWEC Homeschool Physical Education Program
- UWEC & WI NW Juvenile Detention Center Health Education Program
Research Interests
- Technology-enhanced physical education and physical activity, including virtual reality, exergaming, and digital tools
- Assessment and data-informed practice in physical education
- Physical education and health education teacher education and professional development
- Teacher experiences, well-being, and job satisfaction
- Innovative approaches to promoting physical activity and health across diverse populations
Published Research
Lee, J. E., McCullough, M., Oh, Y., Lee, D. (2025). Efficacy of Mobile Applications and Face-to-Face Social Interaction on Physical Activity, Motivation and Self-Efficacy in Insufficiently Active College Students. International Journal of Digital Health and Telemedicine, 1(2), https://doi.org/10.51137/wrp.ijdht.306
Deming, J. R., Dunbar, K. J., Lueck, J. F., & Oh, Y. (2024). Virtual Reality Videos for Symptom Management in Hospice and Palliative Care. Mayo Clinic Proceedings: Digital Health, 2(3), 477-485.
https://doi.org/10.1016/j.mcpdig.2024.08.002
Oh, Y., Braun, S., Stockhaus, D., Kapusta, Z., & Stringer, J. (2022). A qualitative study of secondary physical education teachers’ job satisfaction in Japan, South Korea, and the United States. Journal of Health, Sports, & Kinesiology, 3(2), 32-43. https://www.johsk.com/_files/ugd/e993c6_8ad576a11a18452fb6986e9a405bbfd1.pdf
Lee, J. E., Zeng, N., Oh, Y., Lee, D., & Gao, Z. (2021). Effects of Pokémon GO on Physical Activity and Psychological and Social Outcomes: A Systematic Review. Journal of Clinical Medicine, 10(9), 1860. http://dx.doi.org/10.3390/jcm10091860
Oh. Y., Johnson, L.E., Olson, J.R., Shea, K.R., & Braun, S. (2017). Comparison of Physiological Responses During Exergaming Across Three Separate Consoles in College-age Adults. International Journal of Computer Science in Sport, 16 (3), 197- 206. doi: 10.1515/ijcss-2017-0015
Oh, Y., Clark, G. R., & Brunett, A. C. (2017). Pokémon Go Players’ Perceptions on Twitter. European. International Journal of Humanities and Social Sciences, 9 (1), 1-8.
Oh, Y., Wiggins, M. S., & Leibham, M. (2016). Comparisons of college students’ enjoyment in physical activity & exergames. European Scientific Journal, 12, 60-67. doi:10.19044/esj.2016.v12n34p60
Oh, Y., Kang, B.J., Yoo, S.,& Lopez, A. (2016). Overweight and obese college students’ perceived barriers and motivators for a healthy lifestyle. European Journal of Educational Sciences, 3, 17-26. doi: 10.19044/ejes.v3no4a17
Steinkuehler, C. & Oh, Y. (2012). Apprenticeship in massively multiplayer online games. In Steinkuehler, C., Squire, K., & Barab, S. (Eds.) Games, learning, and society: Learning and meaning in the digital age. Cambridge: Cambridge University Press.
King, E., Alagoz, E., Martin, C., Chu, S., Zhang, B., Oh, Y., & Steinkuehler, C. (2011). Soft modding in two out-of-school virtual-worlds based programs. The International Journal of Learning and Media, 2(4). Available at http://ijlm.net/node/12989
Steinkuehler, C., King, E., Martin, C., Oh, Y., Chu, S., Williams, C., Ochsner, A., Harris, S., Owen, V. E., Anton, G., & Elmergreen, J. (2011). Mixed Methods to Study Games and Learning. In C. Steinkuehler, C. Martin, & A. Ochsner (Eds.),Proceedings of the 7th Annual Games+Learning+Society (GLS) Conference.Pittsburgh PA: ETC Press.
Steinkuehler, C., King, E., Alagoz, E., Anton, G., Chu, S., Elmergreen, J., Fahser-Herro, D., Harris, S., Martin, C., Ochsner, A., Oh, Y., Owen, V. L., Simkins, D., Williams, C., & Zhang, B. (2011). Let me know when she stops talking: Using games for learning without colonizing play. In C. Steinkuehler, C. Martin, & A. Ochsner (Eds.), Proceedings of the 7th Annual Games+Learning+Society (GLS) Conference. Pittsburgh PA: ETC Press.
Scruggs, P. W., Mungen, J. D. ,& Oh, Y. (2010). Physical Activity Measurement Device Agreement: Pedometer Steps/Minute and Physical Activity Time. Measurement in Physical Education and Exercise Science, 14 (3), 151-163
Scruggs, P. W., Mungen, J. D. ,& Oh, Y. (2010). Quantifying Moderate to Vigorous Physical Activity in High School Physical Education: A Pedometer Steps/min Standard. Measurement in Physical Education & Exercise Science, 14 (2), 104-115
Oh, Y. & Yang, S. (2010). Defining Exergames & Exergaming. Proceedings of the Meaningful Play Conference, East Lansing MI, Available at http://meaningfulplay.msu.edu/proceedings2010/
Steinkuehler, C., King, E., Alagoz, E., Oh, Y., Chu, S., Zhang, B., Bakar, A., & Martin, C. (2010). Using a designed online games based affinity space as a quasi-natural ethnographic context and experiment lab. In K. Gomez, L. Lyons, J. Radinsky (Eds.) Learning in the Disciplines: Proceedings of the 9th International Conference of the Learning Sciences (ICLS 2010) Volume 2, Short Papers, Symposia, and Selected Abstracts (pp. 330-331). International Society of the Learning Sciences: Chicago IL
Rees, C., Hartjes, L., Oh, Y., Adcock, A., & Novak, K. (2010). “Wii Observe.” Real-time research: An experiment in the design of scholarship. Edited by Dikkers, S., Squire, K., Steinkuehler, C. & Zimmerman, E. Pittsburg, PA: ETC Press, 2010.
Betrus, A., Beissinger, J., Casperson, G., & Oh, Y. (2010). “Losing Track of Time in the GLS Arcade.” Real-time research: An experiment in the design of scholarship. Edited by Dikkers, S., Squire, K., Steinkuehler, C. & Zimmerman, E. Pittsburg, PA: ETC Press, 2010.
Steinkuehler, C., King, E. Chu, S., Alagoz, E., Bakar, A., Oh, Y., & Zhang, B. (2009). Identifying protoform practices: Leadership. The International Journal of Learning and Media, 1(2). Available at http://ijlm.net/knowingdoing/identifying-protoform-practices-leadership
Honors And Recognition
- Above and Beyond Award for Academic Year 2013-2014 (July, 2014) School of Education &Behavior Sciences, Cameron University, Lawton, OK
- International Student Academic Achievement Award (May 4th, 2012) University of Wisconsin-Madison, Madison, WI
- Virginia Horne Henry Wisconsin Distinguished Graduate Fellowship (Fall 2006-Spring 2007, Fall 2009-Spring 2012) University of Wisconsin-Madison, Madison, WI
- Runner Up award for a health game, Health Games Challenge, 2010 International Game Developers Association &The Games for Health Project, Boston, MA
- Genevieve Brown Wright Fellowship (Fall 2007-Spring 2009) University of Wisconsin-Madison, Madison, WI
- Valedictorian (2003) Kyunghee University, Yongin, Korea